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A model of game design activity: new perspectives on creativity and innovation Laureline Chiapello - 2014

Informations

Support : Références scientifiques
Author(s) : Laureline Chiapello
Editor : CHI PLAY '14 Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play Pages 287-290
Date : 2014
Lang : Lang


Description

Innovation and creativity seem to be mere buzzwords, but the quest for innovation and creativity by game companies is very real. This Ph.D. dissertation suggests adopting a new perspective on these concepts by abandoning a managerial attitude and favoring a design approach. The design process of video games is under-studied, and this research aims to create a model of video game design activity, using the already existing literature in the field of design, and the observation of actual game designers in Montreal.


Keywords : Innovation, Design, Video game industry, Designers