Presentation of the CEPAJe model (Context, Teacher, Pedagogy, Learner, Game) Find out more about the CEPAJe model: * CEPAJe grid with suggested questions: http://www.ludoscience.com/FR/blog/88... * Article on the CEPAJe model (2017): https://journals.openedition.org/apli... * Design of serious game devices and experiments (open-access PDF): https://hal.archives-ouvertes.fr/tel-... (Chapter 10). * Apprendre avec les Serious Games? (ebook from éditions
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An overall presentation of the various jobs related to videogames:Journalist / YoutuberSalesmanProfessionnal player (pro-gamer) Events organizer -= Presentation slides (in french) =- (Flash file - click inside the left or right side of the window to browse through the slides)
Keywords : game design, indudtry, video games
Vintage Game Shop is a “documentary game” about the history of video games.Everyday, people will come to your shop to sell you vintage games and consoles. Your goal is buying them as cheaply as possible, so you can earn some money when you’ll resell them to another client! Your profit will enable you to buy rarer and more expensive items, so you can complete your personal game collection.Will you earn enough money to buy all of the most iconic games in history? The gam
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Keywords : history, video game, retro gaming, serious game, collection
As you may have noticed, these last months have been quiet for Ludoscience. Don't worry, the lab is still running, it's just that we have all been so busy with our current projects, that nobody had the time to actually update the website! As these projects near completion, in the upcoming weeks we will have new projects to share with you, including... a new book written by all the Ludoscience members! In the meantime, here is a selection of our activities during the last months: Our b
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Keywords : ludoscience, news, conferences
AbstractResearch into educational technology has evaluated new computer-based systems as tools for improving students’ academic performance and engagement. Serious games should also be considered as an alternative pedagogical medium for attracting students with different needs and expectations. In this field study, we empirically examined different forms of serious-game use for learning on learning performance and attitudes of eighty 13-year-old students in the first grade of middle school
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Keywords : Serious Game, student engagement
To end this year in a good mood, we offer you a new little game: Growing Ties. The challenge is simple: You run a tie shop. Patrons want to get custom ties. Can you cut a tie at the right size for each one of your patrons? Hold Right Arrow key to grow a tie.Press Left Arrow key to cut it.The tie will fall down, and hopefully reach a patron.(Alternatively, you can use Up Arrow / Down Arrow or Z / X or D / F keys if you prefer)Be careful to cut right-sized ties! A perfect-sized t
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Keywords : casual game, ludum dare, experimental gameplay
You run a tie shop. Patrons want to get custom ties.Can you cut a tie at the right size for each one of your patrons?Hold Right Arrow key to grow a tie.Press Left Arrow key to cut it.The tie will fall down, and hopefully reach a patron.(Alternatively, you can use Up Arrow / Down Arrow or Z / X or D / F keys if you prefer)Be careful to cut right-sized ties! A perfect-sized tie matches the height of the patron’s shirt.You'll get 10 points for such a perfectly fitting tie, but less points i
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Keywords : ludum dare, growing, 2 buttons control, it's a tie
The history of video games if full of forgotten titles. Most of the time, they are game projects cancelled before completion. But, sometimes, full and complete games are cancelled just before their commercial release. We call them "unreleased games", as they are waiting to be be discovered by historians or collectors who can reveal their existence to the world. Today, Ludoscience is proud to present you an "unreleased" PlayStation game called X-PO : 2089 Cyber Revolution
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Keywords : history, video game, serious game, playstation, unreleased, japan, france
Insert Coin is a funny one-button game where you have to trick an arcade cabinet into giving you credits, by using a coin attached to a string. This game was created in 72h for the #indiesVSgamers competition hosted by GameJolt on the theme "Arcade". The game is also freely available on Android . In this game, you'll have to "buy" as many credits as possible from an arcade cabinet using a single coin. The coin is tied to a string. After inserting the coin, you can pull t
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Keywords : arcade, indiesvsgamers, one button, android, flash
Many customers are coming to our restaurant, but unfortunately we only have a single fork! So our dear customers have to share it… willy-nilly! Move the fork from one customer to another by clicking on them (or their tables). The patience of each customer (represented by the gauge below them) slowly decreases when they are waiting for the fork. Help them eat their food bowl before they run out of patience!This game is also freely available on Android (Google Play). Media refe
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Keywords : casual, arcade, restaurant, one fork, time management