Distance learning technology used at the beginning of 2000s has not gained a wide approval. Recently, the numerous new options rendered possible by NTIC development have not yet been analyzed or interpreted properly and a through indepth study of e-learning is lacking. We distinguish three on-line methods of e-learning. Rapid learning consists on static information publishing which, in best cases, can have knowledge tests or spoken information. To improve this, a training by “scenarios&rdq
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By analysing in detail the characteristics, uses and different genres of serious game, this study outlines the challenges involved with the design, development and distribution of various types of title. Similarly, the report examines the outlook for the industry and its probable growth drivers. The serious gaming market is of considerable importance. As the link between traditional video games and practical software, serious games offer a genuine opportunity to develop a sector that is all too
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Keywords : serious game, advergame, edugame, news game, edumarket game, serious gaming, edugaming, advergaming
By analysing in detail the characteristics, uses and different genres of serious game, this study outlines the challenges involved with the design, development and distribution of various types of title. Similarly, the report examines the outlook for the industry and its probable growth drivers. The serious gaming market is of considerable importance. As the link between traditional video games and practical software, serious games offer a genuine opportunity to develop a sector that is all too
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Keywords : serious game, advergame, edugame, news game, edumarket game, serious gaming, advergaming, edugaming
The autobiography of Ralph Baer, the inventor of home video game consoles. Released in 1972, the Magnavox Odyssey is one of the starting points of the history of video games. First of all, it's the first video console solely dedicated to games. Moreover, one of its titles, Ping-Pong, was a direct source of inspiration for Atari to create Pong. Through a book featuring many pictures, Ralph Baer details us the process he followed to invent this first console ever. As a natural-born engineer, he ke
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Keywords : ralph baer, magnavox odyssey, first video game, simon, lawsuit, biography
A new edition of the book that founded the "Serious Games" current. Clark Abt, an American researcher who studied computer simulation games for military training during the Cold War, highlights the potential of games for "serious" applications, such as education. Alongside with definition and studies, this book features a lot of games examples used for learning purposes (both inside or outside schools) on various supports: board games, card games, outside games, computer
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Keywords : serious game, clark abt, definition, example, history
The book that founded the "Serious Games" current. Clark Abt, an American researcher who studied computer simulation games for military training during the Cold War, highlights the potential of games for "serious" applications, such as education. Alongside with definition and studies, this book features a lot of games examples used for learning purposes (both inside or outside schools) on various supports: board games, card games, outside games, computer games, etc. A book th
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Keywords : serious game, clark abt, definition, example, history