AbstractThis article proposes a solution for user localization in indoor areas using the compass, accelerometer and Bluetooth of a mobile device to calculate the user’s position within this virtual environment, for it to be used in both entertainment-industry mobile games and serious games. The user’s position is viewed through a 3D virtual environment representing his real position and orientation. The basis of this solution is the utilization of a mobile Bluetooth-enabled device, s
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Keywords : Mobile, Indoor, Localization, Bluetooth, 3D Environment, Virtual Guide, Serious Games
In order to celebrate the official registration of our Ludoscience association, we organized a party at "La Cantine" in Toulouse (France). We proposed a selection of Serious Games to play, but we also introduced a wide selection of great french wines to taste and drink. Medias who talked about it Ludovia "Inauguration de Ludoscience" Ludovia TV, 2011. Lire l'article (Ludovia TV) Chantal Delsouc "Inauguration de LudoScience : quand Serious gam
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Keywords : serious game, food
From the education 2010 show, the students of LDVTV proposed us a special show on the "serious games", broadcast live on Curiosphere.tv. In the present from this broadcast, Julien Llanas, Chargé de mission in the Academy of Créteil, and Julian Alvarez, researcher and designer of serious games in Ludoscience, specify the specificity of the educational contribution of serious games. Acces to the vidéo
Keywords : Serious game, Education, Pedagogy
This book explores the "Serious Games" universe. It starts with a definition of Serious Games, in order to identify their differences from entertainment videogames. It will then present out with a lot of current examples of Serious Games from various domains: education, healthcare, communication, defense, politics, etc. The third part will explain you the history of Serious Games, while the fourth and final part gathers many interviews with people from the Serious Games field: designer
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Keywords : serious game, definition, history, interviews, examples
Mahjian (Our projects)
Mahjian is an "Alternate Reality Game" who took place during 6 month (from january to june 2011) in the city of Blagnac, France. Proposing puzzles to solve on Internet mixed with real-life treasure hunts throughout the city, alongside with a giant game-show as a closing event, this game was designed to promote the cultural activities of Blagnac city. While we were working for the game libraray of the Odyssud cultural center, we got involved in the geensis of this game, an
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Keywords : serious game, alternate reality game
Dans le cadre de l'exposition MuseoGames - Une histoire à rejouer présentée du 22 juin au 7 novembre 2010 au Musée des arts et métiers. Qu'apporte ce nouveau concept ? Avant tout, le jeu devient une activité « sérieuse ». Si la défense a été le premier domaine d’application des serious games, ces derniers intéressent aujourd’hui de nombreux secteurs d’activité : sant&
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A short tv documentary broadcasted in the local news bulletin program of the "France 3" channel which presents the Serious Games EcoReporter : à la découverte d'Andromède and Le Jardinier Ecolo, designed by Damien Djaouti for his PhD thesis.
Keywords : serious game, ecology, tv
A journal article published in "La Dépèche du Midi" which presents the Serious Games EcoReporter : à la découverte d'Andromède and Le Jardinier Ecolo, designed by Damien Djaouti for his PhD thesis.
Keywords : serious game, ecology
A journal article published in "ToulEco" which presents the Serious Games EcoReporter : à la découverte d'Andromède and Le Jardinier Ecolo, designed by Damien Djaouti for his PhD thesis.
Keywords : serious game, ecology
An interview in the news bulletin program of the webtv "CT2E" which presents the Serious Games EcoReporter : à la découverte d'Andromède and Le Jardinier Ecolo, designed by Damien Djaouti for his PhD thesis.
Keywords : serious game, ecology, tv