A lesson outlining Shigeru Miyamoto's early career, from his beginning at Nintendo in 1977 to the release of Zelda in 1986.
Keywords : shigeru miyamoto, mario, zelda, donkey kong, nintendo
A book on the history of SEGA as a console manufacturer. After a brief introduction telling the birth of the company, this thick 480 pages book details the story of all its home consoles: SG-1000, Master System, Mega Drive / Genesis with its Sega CD and Sega 32X addons, Saturn and the Dreamcast. While the beginnings of SEGA and its first two consoles are explained rather quickly over 30 pages, the main part of the book details with high precision the story of its most famous consoles. About 150
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Keywords : history, sega, master system, genesis, sega cd, sega 32x, saturn, dreamcast
This bible focuses on the Game Boy portable console from Nintendo, in its "classic" version (black and white games) . The first part of the book tells a detailed history of this console with a lot of pictures, and also presents the various Game Boy models: the original one, the "colored" versions, the Game Boy Light, and a lot of limited editions. The second and main part of the book is dedicated to a list of every "black and white" game cartridge ever rele
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Keywords : bible, history, encyclopedia, game boy, nintendo
The biography of Eric Chahi, a famous french creator behind the international hit Another World / Out of this World (1991). Full of pictures, this book details the main events of his career. As he is a talented but shy creator, this book doesn't detail his private life, only the videogames he created. He began when he was still at high-school, by creating games for Oric-1 and Amstrad CPC, such as Le Pacte (1986), a game that pushed him to abandon his studies at the age of 19 to pursue a full tim
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Keywords : biography, eric chahi, out of this world, another world, heart of darkness, from dust
This book tells the story of 13 famous video games: Grand Theft Auto, Call of Duty, Angry Birds, Les Sims, Assassin's Creed, Uncharted, World of Warcraft, Tomb Raider, Metal Gear Solid, Doom, Alone in the Dark, Prince of Persia and Tetris. Each chapter of this 300 pages book is dedicated to one of those games, and presents some information about it. While the book is pleasant to read, the amount of unique information is very variable from one game to another. The book chapters range from exc
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Keywords : history, angry birds, tetris, uncharted, assassin's cred, tomb raider
This book presents over 200 characters coming from the many video games created by Japanese studio Capcom. Each character is introduced on one page with a short text, in addition to one or two pictures. While this encyclopedia is far from being exhaustive, we appreciate the fact that characters coming from lesser-known games (Asura's Wrath, Star Gladiator, Red Earth, Rival Schools...) and ancients titles (1942, Vulgus, Commando...) are present, alongside with the ones coming for the most popular
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Keywords : capcom, characters, street fighter, resident evil, megaman, art book
The biography of Markus "Notch" Persson, and his world famous creation: Minecraft (2011). This books details the birth of this legendary game, and it begins with the end of the story: the MineCon convention held up in 2011 to celebrate the official release of the 1.0 version of the game. At this date, the game was already played by 16 millions people in the world, making both Markus Persson and his company, Mojang, millionaires. The book then goes back to Notch's childhood, from his pa
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Keywords : minecraft, notch, markus persson, mojang, indie, biography
This book details the captivating story of the scandalous game series "Grand Theft Auto". Over 300 pages, the author tells us about the most epic moments of this saga: humble beginnings as a small arcade game made in Scotland by DMA Design; hiring Max Clifford to use media scandal as a marketing campaign; the hijacking of the series leadership by the Houser brothers and their studio Rockstar during the creation of GTA III; the first legal actions against the game series and the rise of
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Keywords : grand theft auto, history, dma design, rockstar, jack thompson, david jones, sam houser, esrb
While this will be of little use if you can't read french, I just uploaded 5 new lessons materials on the website: An overall presentation of the history of videogames (from 1952 to 2013).A presentation of the various jobs related to videogames (from AAA game designers to indies or journalist).An updated version of our presentation of the Game Design theories.An updated version of our presentation about the structure of games (i.e. what is gameplay?).An introduction to Serious Games, to
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Keywords : lessons materials
A series of books dedicated to videogames considered as controversial due to their content: violence, sex, promotion of an ideology. This first book in the series is dedicated to two kinds of videogames: car-action games (Death Race, Carmageddon, Grand Theft Auto) and erotic games (the Atari 2600 games by Mystique, Rapelay, Singles, 7 sins, Playboy the Mansion...). Each title is discussed through a variable number of pages, from one or two pages to more than a dozen depending on how much the aut
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Keywords : violence, sex, polemic, politics, grand theft auto, rapelay, familles de france, shane fenton