The point, in 2009, on the " serious games" : objectives of these plays, technology used, graphics, limits, of the examples of plays (p. 54 - 55).
Keywords : Serious Games, Serious Play
This talk presents the result of a study of the impact of 11 Serious Games onto 121 persons.
Keywords : Serious Games, Serious Play, Impact, Message
This PPT presents Serious Game, Rétro Serious Game, Serious Play and Serious Gaming concepts and learning questions.
Keywords : Serious Games, Serious Play, Retro Serious Games, Serious Gaming, Learning
A talk about defintions of Serious Games, Serious Play, Simulation, Retro Serious Games in order to debate around the game and Pedagogy. PPT of this talk.
Keywords : Serious Games, Serious Gaming, Retro Serious Games, Pedagogy, Simulation, Retro SG, Retro Serious Games, Serious Play
Presentation of the post-doctorate memory at Orange Labs/France Telecom.
Keywords : Serious Games, Serious Play, Impact, Customer Relationship
The creation and development of multimedia devices destined for the general public pose many questions for designers. In this article we present two multimedia applications – a Serious Play and a Serious Game – which were part of an experiment performed in 2006. This article will present both devices designed specifically for the promotion of a prehistoric heritage site – the Gargas caves – and describe how they were received by the general public. The aim of this task wa
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Keywords : Serious Game, Cultural Heritage, Prehistory