Over a series of 7 books, Florent Gorges wrote the most complete history of Nintendo. The texts are easy to read and full of unique information, and are illustrated with many pictures of all the games and toys created by the company. This third book in the series is focused on the most famous home console built by Nintendo: the NES / Famicom, and reveals much details about the birth of this machine and its impact in Japan, US and France. An absolutely recommended book to read.
Keywords : history, nintendo, famicom, nes
Abstract: The market success of Video games shows us that they have become a significant alternative for leisure and entertainment. While observing the trends one can realize that game designers tend to transpose or adapt leisure activities such as dance, playing music or sports to the context of video games which has become even more obvious with the appearance of input devices incorporating physical movement as a mode of interaction. Inspired by these different forms of leisure, vide
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Keywords : Design, videogames, interfaces, experiences, fun, interaction
This book focuses on the Assassin's Creed saga: it analyses the first two episodes of the series, alongside with Brotherhood, as the book was written in 2010. This book is divided in three complementary parts. The "Creation" part tells about the birth of the games in Ubisoft studios. The "Universe" part details the scenarios of each episode, written in separate chapters in order to allow you to avoid "spoilers". Last but not least, the "Analysis" part anal
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Keywords : assassin's creed, saga, analysis
This bible is dedicated to the Nintendo DS portable console. The first part of the book briefly tells you the story of this console through about 20 pages featuring a lot of pictures. The second and main part of the book is dedicated to the presentation of 888 games for the console (the complete list of games released in Europe when this book was written). Each game is presented through a couple of picture alongside with a short text describing it. While it was first intended to be a b
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Keywords : history, encyclopedia, nintendo ds
Article dedicated to Retro Serious Games. Pix'N Love #7 (pages 90 to 97).
Keywords : Serious Games, Retro SG, Retro Serious Games
This bible is dedicated to the PC Engine home console (also known as TurboGrafx 16). This first volume starts by telling you the story of the birth of this console, and also presents all the different models and accessories available. But the main part of the book is a full listing of every game ever released for this console on the HuCARDs format (more that 300 games). Each game is presented with a screenshot alongside with a small text describing it. A reference book for anyone interested by t
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Keywords : bible, pc engine, turbografx 16, hucards, history
1 Introduction As one of the fastest growing segments of the global entertainment market (Szalai, 2007), video games have come to represent a wide spectrum of values in terms of expectations and design decisions of the groups involved in their development and publication. Despite a rapidly expanding market, changing demographics and growing global economic importance, regional differences in game designs have yet to be fully explored. The underlying premise of this research is that game com
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Keywords : Video games, Genre, Game components
Fitness, lutte contre la maladie d'Alzheimer, formation continue..., les jeux vidéo trouvent de nouveaux publics. Désormais, les jeux vidéo servent aussi à garder la forme. En commercialisant en avril dernier le jeu Wii-fit, pour faire des exercices physiques devant son téléviseur, Nintendo s'est attaqué à un marché très porteur: celui de la santé. "Ce jeu combine la demande d'interactivité du public a
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The daily life of Elisa and Ludovic is threatened by a videogame console...
Keywords : interactive fiction, girls and videogames, html, photo
Pix'n Love is a journal dedicated to the history of videogames. It uses a format that is half-way between a book and a regular journal. The 128 pages of each issue explores in great details the history of a selection of games and machines, ranging from the highly popular ones (Pac-Man, Space Invaders, Megaman, Rayman, etc.) to the nearly unknown games. Each article is generally written after the interview of the creators, allowing Pix'n Love to provide the reader with a lot of novel and unique i
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Keywords : history, interview, novel