This book aims to deconstruct the "positive discourses about video games", that helped it to be regarded in a less negative way as the time went by. While the topic is very interesting, the extremely small size of this book (96 pages in very small A6 format) prevents him to reach this goal. Instead of a rigorous analysis that such a topic requires, the authors limit themselves to some broad and bold critics (such as the french university being under the order of the video game industry
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Keywords : critic, video game, positive discourse, media
Formation. L’université du Mirail a consacré, le 23 octobre, une journée aux « serious games », une formule qui s’appuie sur les jeux vidéos pour réaliser de la formation. Une niche de marché récemment mise en avant par un appel à projet du ministère de l’économie...
Keywords : Serious Games, Compagny
A video about the video games story
Keywords : Video, Retro gaming
Keywords : videogame, education, serious game
The french written reference about the history of videogames. This must-have book has know five different editions between 1997 and 2012. It details the story of many famous videogames thanks to interviews with their designers: Pong, Tomb Raider, Tetris, Doom, Myst, Sim City, etc. The book also have a background story with the life of Philippe Ulrich, famous french game designer and founder of Cryo, who have lived through all the stages of the videogames history. A very interesting read wi
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Keywords : history, france, world of warcraft