A conference dedicated to GamePlay bricks and their use to analyse and classify video games. Speakers:Julian Alvarez (Julian.alvarez@univ-lille1.fr)Docteur en Sciences de l’information et de la communication. Responsable du laboratoire consulaire Play Research Lab (PRL) dédié à l’étude du jeu et de ses usages.Plus de 150 Serious Games à son actif pour TF1, Dupuis, Milan, CNRS …Damien Djaouti (damien@ludoscience.com)Maître
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Keywords : gameplay, bricks, Game design, Classification
This book presents 100 music albums based on famous video games original soundtracks. The author reviews each album over two pages, featuring beautiful illustrations. The author successfully shares his passion for video game music through this book. The text is easy to read and full of interesting information. My only complaint lies in the author's choice to focus on game OST published in separate CDs, which tends to heavily bend his OST selection towards Japanese console games, and J-RPG in par
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Keywords : music, video game, album
This book deals with the public scandals that struck video games in France since the 80's. The author begins with an analysis of the public image of video game players broadcasted by the industry-produced ads, and compares it to the way general media dealt with video games. It actually sown the seeds for a moral crusade against video games, such as the one conducted by the Familles de France association. The book then studies the reasons, the details, and the outcomes of this famous episode of t
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Keywords : politics, industry, moral, scandal
Keywords : book, video game
A lesson outlining Shigeru Miyamoto's early career, from his beginning at Nintendo in 1977 to the release of Zelda in 1986.
Keywords : shigeru miyamoto, mario, zelda, donkey kong, nintendo
This book is a guide presenting the professional side of the videogames universe in a simple but complete way. It's divided in 4 parts. The first one presents the "day-to-day reality", by answering questions like "how do we create videogames?", "do we spent the day playing games?" or "can we became rich?", etc. The second part dissects the different jobs related to videogames, and explains their role and the kind of skills they require: game designer, scen
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Keywords : jobs, training courses, video games, industry, company, guide, student
The biography of Eric Chahi, a famous french creator behind the international hit Another World / Out of this World (1991). Full of pictures, this book details the main events of his career. As he is a talented but shy creator, this book doesn't detail his private life, only the videogames he created. He began when he was still at high-school, by creating games for Oric-1 and Amstrad CPC, such as Le Pacte (1986), a game that pushed him to abandon his studies at the age of 19 to pursue a full tim
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Keywords : biography, eric chahi, out of this world, another world, heart of darkness, from dust