This book details the history of Commode, a company who built legendary computers such as the Commodore PET, theVIC-20, the Commodore 64 and the Amiga. Over more than 550 pages, this book presents the full history of the company, with incredible details and a lot of unique information obtained through interviews with former employees. The story begins in 1976 with Chuck Peddle, an engineer working for MOS Technology, who designed a microprocessor called 6502. It was the first one to be cheap eno
[...]
Keywords : commodore, commodore 64, amiga, jack tramiel, computer
A 421 dice game in a hamster singing contest.
Keywords : 421, casual game
God is angry, so he decides to play the future of the world in a 421 dice game...
Keywords : 421
This learning project intents to raise students awareness on videogame academic research through Project Based Learning (P.B.L.). The students are involved in our different research project through the design of serious game, talks about history or culture related research or even through the creation of original gameplay principles... The students are also invited to share their own points of view through collective debates and group projects relying on their personnal thoughts
[...]
Keywords : game design, education
A research project designed to build a classification system suited to videogames. This projet resulted in a website featuring a collaborative classification system based on multiple criterias. The games are classified according to their gameplay, their purposes, their markets and target audience, alongside with user-contributed keywords. http://www.gameclassification.com The classification of videogames, a complex problem... The classification of videogame
[...]
Keywords : classification, videogames
A serious game created the 100th anniversary celebration of the "Gargas caves", a prehistoric site located in France. Famous for its negative wall-paintings of hands and its overlapping engravings of animal figures, part of this cave is unfortunately no longer visitable. Indeed, public access limited to avoid the deterioration (due to lightning and or CO2 rejected by breathing visitors) of its historical treasures. This virtual version of the caves presents you with a wall roc
[...]
Keywords : serious game, prehistory
This book gives a portrayal of several famous video game creators: Cliff Bleszinski (Unreal Tournament, Gears of War), Shigeru Miyamoto (Mario, Zelda...), Will Wright (Sim City, The Sims...), John Romero and John Carmack, alongside with three bonus chapters dedicated to the first video games, to military Serious Games (America's Army) and to MMORPG players (Anarchy Online, Star Wars Galaxies). Overall, the book is very pleasant to read and filled with interesting information. The portraits of c
[...]
Keywords : history, cliff bleszinski, will wright, america's army, star wars galaxies, anarchy online
Bill Kunkel, usually known as "The Game Doctor", is one of the videogaming press pioneers in the USA. With his lifetime friend Arnie Katz, he started to write down articles about videogames in 1978, for the Video magazine. In 1981, the two pioneers launched Electronic Games, the first magazine dedicated to videogames published in the USA - if not in the world. This autobiographic book gathers numerous trivia and short stories coming from the career of Bill Kunkel: the birth of Electron
[...]
Keywords : biography, bill kunkel, video games, press, usa, electronic games, the game doctor
A tiny book (140 pages in small format) gathering trivia and funny stories about 50 famous videogames: Pac-Man, Mario, Zelda, GTA... Each game is presented over two pages by several pictures and a short text. While this book reads easily, most of its information is far from being unique. Most of them are now part of the common knowledge of the average videogame player, or can be easily found in Wikipedia and similar sources. Anyway, this book remains a good gift idea for anyone discovering video
[...]
Keywords : history, anecdote, simple
Technocity is a serious game released in March 2006, and freely distributed to the 600 high school and college located in the region around Toulouse City (South-West in France). The purpose of this edumarket game is to promote courses related to industrial and technical jobs towards a 15 to 18 years old audience. This title was created for the french ministry of education. This was a first experiment for the Toulouse section of french ministry of education, who wan
[...]
Keywords : serious game