This study examines the various market segments of Serious Gaming based on detailed case studies and a systematic presentation of the corresponding technologies, practices and know-how, while emphasising on the key stages of the design, development and dissemination phases. It also provides technology and business prospects for each market segment. Serious Gaming (SG) is at the crossroads of several disciplines: e-learning, computing, engineering, virtual world d
[...]
Keywords : Serious Game, Market, Evolution, Health, Defence, Education, Study, Training
Abstract:Nowadays, organizations have to be flexible enough to allow adjustments to new circumstances and to be able to align their processes in a short time according to the users requirements, respecting environmental constraints and technological evolution. The challenges are then to improve process efficiency and quality, to introduce a continuous process evolution and to improve the stakeholder's satisfaction. This article proposes a Serious Game-based Method for Business Process Management
[...]
Keywords : Serious game, Business Process, Modeling, Management, Participative process, Process improvement, BPM
A Serious Game about the revolution that took place in tunisia during the year 2011. You are casted as the dictator, who must try to stay in command as long as possible before being forced to escape by the people...Please be informed that this game tackles a very important event in a satirical way, which some people might find offensive (although this game was in NO WAY designed to be offensive).
Keywords : serious game, newsgame, politics, tunisian revolution
The biography of Michel Ancel, a french game designer, who is famous for creating the "Rayman" and "Raving Rabbids" series. This book details the creations of this famous game designer, by presenting the main steps of his career: the childhood of Michel Ancel, his first professionnal videogames, Rayman, Beyond Good & Evil, King Kong, Raving Rabbids, and Rayman Origins. Each chapter features an interview of someone who worked with Michel Ancel or who is part of his private
[...]
Keywords : biography, michel ancel, rayman, king kong, raving rabbids, beyond good & evil
A book about Serious Games, written by the two heads of a company who is one of the french leader in this area, KTM Advance. This book offers a captivating real-life feedback from people working in the Serious Games industry, and who share with us some cases studies and detail the design methodology they use in their company. A rare and very interesting testimony that should be more than relevant for anyone working professionally on Serious Games.
Keywords : serious game, entreprise, ktm advance, design methodology
This book deals with the rich history of videogames and cinema, and more specifically their relations with American movies. The author details with a high level of precision the various links between the movie and videogame industries, such as the numerous movies-games and games-movies adaptions. But the author doesn't remain at a surface level, he pursues his analysis at a deep level: he studies the evolution of games-movies relations according to the different economical eras of the videogames
[...]
Keywords : cinema, videogames, hollywood, thesis, mario, donkey kong, warner
A comical book. It's a parody of the videogame strategy guides, dedicated to the greatest "game" of them all: the real life. This book will give you advices to achieve many difficult goals such as "walking" (level: "baby"), "asking a girl out" (level: "teenager") or "finding a job" (level: young grown-up). While it's not the most revolutionary book out there, it's a nice book, with some either funny or deep chapters, and a few excellent
[...]
Keywords : humor, strategy guide, real life
A dancing game with a food theme. Burn calories by moving into the rythm ! This game is compatible with Dance Dance Revolution dance mats.
Keywords : serious game, music, dance dance revolution (ddr)
A serious game teaching about healthy meals habits. Help Frank to pick food according to its limited budget, so he can have a long and healthy life...
Keywords : serious game, healthy meals, healthy habits
An historical timeline related videogames evolution from 1952 to 2001. Features more than 150 videos and interactive games to illustrate the history.
Keywords : history