Entrepreneurship constitutes a key driver providing jobs and wealth creation. Besides, promoting entrepreneurship can play significant role to ensure the prosperity of a society. In this respect our article aims to foster entrepreneurship education, through focusing on the effectiveness of serious games as educational tools, whose goal supporting young people to actively being entrepreneurs. In this paper, we unveil the entrepreneurial context notably at the national level, where we highlight the important role of entrepreneurship potential by presenting some initiatives. Moreover, we introduce the concept of serious games, as well as we outline some of their applications, but also their relation to entrepreneurship through an analysis of the existing. We conclude with a brief overview of our approach.
Djaouti, D., Alvarez, J., Jessel, J.-P., Rampnoux, O.: Origins of serious games. In: Ma, M., Oikonomou, A., Jain, C.L. (eds.) Serious Games and Edutainment Applications, pp. 25–43. Springer, London (2011)