LudoScience

Gam.B.A.S. Damien Djaouti, Julian Alvarez - 2006-2007

Creation tool

Following the videogame classification project, Gam.B.A.S is a research project aimed to study the deep nature of videogames through formal deconstruction of their inner structure.

 

 

Gam.B.A.S. - Prototype #1
Gam.B.A.S. - Prototype #1

 

The first step of this ongoing project is to try to provide answer to the following question: What is gameplay?

 

Demonstation videos of the two prototypes created (2007):

 

 

 

 

Publications related to this project

Many analysis have yet to be done, but you can read the first steps of this research in the following articles:

 

 



Keywords : game design, game creation software