THE ?SYNTHESIS? VIRTUAL MUSEUM Chairi Kiourt, Anestis Koutsoudis, Stella Markantonatou, George Pavlidis - 2016


Support : Références scientifiques
Auteur(s) : Chairi Kiourt, Anestis Koutsoudis, Stella Markantonatou, George Pavlidis
Editeur : Mediterranean Archaeology and Archaeometry, Vol. 16, No 5,(2016), pp. 1-9, Greece
Date : 2016
Langue : Langue


Open linked data technologies pave the way towards the semantic Web of the future by a) exploiting the abundance in data availability, b) enhancing the continuing application developments in the Web and computer technologies, c) increasing the availability of game engines towards an expansion of techniques and d) bridging culture and education with gaming. In this context, we introduce an innovative and content-dynamic web-based virtual museum, which relies and exploits the rich content of distributed web cultural resources and supports the creation of custom painting virtual exhibitions for cultural and educational purposes based on gaming technologies. 

References (1):


Djaouti, D, Alvarez, J, Rampnoux, O, Charvillat, V & Jessel, JP 2009, 'Serious games and cultural heritage: A case study of prehistoric caves', 15th International Conference on Virtual Systems and Multimedia. 

Mots-clés : Virtual museum, Virtual exhibition, Gamification, Interactive cultural exhibition, Open link data