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Game Design Foundations Roger E. Pedersen - 2003

Game Design (design)

Game Design Foundations

Author(s) : Roger E. Pedersen
Editor : Wordware Publishing
Publication date : 02-01-2003
Language : english English

Rather than a book on game design, this book is actually a kind of "introductory book" to the world of professional video game creation. Without going into details, it goes over several topics like video game genres, the various tools available (in 2003) to create games, 3d art, and sound, the basis of computer programing, and lists of many examples of actual games and games ideas, with a short description. While most of the book content is a bit outdated today, some chapter remains interesting, for example the one where he tells us about his past projects, or the one where he shares his own view of this job through his "ten principles of Game Design."

 


Keywords : game design, game programming, introduction, tools